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Allow Triggers on Ride Tracks for Events

This feature would allow users to select a point on the track. When a ride vehicle moves past this point on the track, an effect can be triggered. This effect could be a sound effect, a piece of animated scenery could be activated, or other events could be triggered.

BillZanetti, 08.06.2013, 04:28

Audio Ride Events

For instance, i've done pirates of the caribbean recreation and i could never time the talking jolly roger right. It was always late or early (this is of course in RCT3). I think this would be a big thing when it comes to TPS

Zack , 21.06.2013, 18:01
Idea status: in process

Comments

oli414, 04.07.2013, 11:34
It would be cool when you add a object that can get triggered, to set how scary or funny that object is when people see it.

I've got this idea when reading this comment:

[[wandrew2010]
are Sims scared if darkness, sudden sounds like screams and dark earie scenery none moving? how it's determined per SIM how scared or excited. they get?]
redrum, 23.11.2013, 23:23
"a piece of animated scenery could be activated..."

A powerful addition or alternative to this feature would be the ability to map a custom video to a given surface. That surface may be part of animated scenery or it may be just a static wall.

In the simplest implementation of this idea, a video could be mapped to a flat surface, and trigger to play once when the car crosses a certain point.

I'm imagining the video could be as simple as flashing light effects - from the ride's point of view it doesn't look like a video, but just cool lights on the walls. A more complex video might a backdrop style fire or explosion or a ghostly head or something like that. Would be great to ride other people's creations if they contained really interesting use of custom videos on the walls!

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